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| LEADER |
01259nam a2200325 a 4500 |
| 001 |
c000162434 |
| 003 |
CARM |
| 005 |
19940207000000.0 |
| 008 |
931110s1993 gw a b 000 0 eng d |
| 010 |
|
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|a 93238020
|
| 019 |
1 |
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|a 10460337
|5 LACONCORD2021
|
| 020 |
|
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|a 0387570209
|b (Springer-Verlag New York)
|
| 020 |
|
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|a 3540570209
|b (Springer-Verlag Berlin)
|
| 035 |
|
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|a (OCoLC)28923404
|5 LACONCORD2021
|
| 040 |
|
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|a LC
|b eng
|c LC
|
| 042 |
|
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|a lccopycat
|
| 050 |
0 |
0 |
|a QA448.D38
|b B47 1993
|
| 082 |
0 |
0 |
|a 006.6/6/01516
|2 20
|
| 100 |
1 |
|
|a Berg, Mark de.
|
| 245 |
1 |
0 |
|a Ray shooting, depth orders and hidden surface removal /
|c Mark de Berg.
|
| 260 |
|
|
|a Berlin ;
|a New York :
|b Springer-Verlag,
|c c1993.
|
| 300 |
|
|
|a x, 201 p. :
|b ill. ;
|c 24 cm.
|
| 440 |
|
0 |
|a Lecture notes in computer science ;
|v 703.
|
| 500 |
|
|
|a Revision of the author's thesis (Ph. D.).
|
| 504 |
|
|
|a Includes bibliographical references (p. [185]-193) and index.
|
| 650 |
|
0 |
|a Geometry
|x Data processing.
|
| 650 |
|
0 |
|a Computer graphics
|x Mathematics.
|
| 852 |
8 |
|
|b CARM
|h A2:AM07E0
|i C05493
|p 0214399
|f BK
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| 999 |
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|s 6f6786fb-e0f9-5c47-990e-a880ac4d9ba9
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| 952 |
f |
f |
|p Can circulate
|a CAVAL
|b CAVAL
|c CAVAL
|d CARM 1 Store
|e C05493
|f A2:AM07E0
|h Other scheme
|i book
|m 0214399
|